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3ds max lighting tutorial with mental-ray part3 By prodesigner24x7 Hello friends, this is my very first tutorial. I wanted to create this for CGTUTS but i couldn't that's why i am uploading this tutorial here, In this tutorial i will teach you the correct lighting of an interior scene using mentalray with correct dimensions, I will teach you the quick setup of lighting in 3ds max and we can use this setup with any Interior day scene. Whether you know autocad or not i will teach you a very simple way to understand the drawing so that you can make your scene in correct dimensions in the max itself. Note:- The modeling parts is for Beginners and the Materials & Rendering parts is for Intermediate artists. Tags: animation, ligthing, rendering, texture, tutorials 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Tim Holtz - Texture Hammer By AdvantusCorp This video explains how to use the Tim Holtz Texture hammer. Tags: arts, card, design, fragments, grungeboard, hammer, holtz, making, ruler, scrapbooking, stamping, texture, tim, visual 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Blind Date! - Vancouver Film School (VFS) By VancouverFilmSchool Created by Vancouver Film School student Dave Wesch through the VFS 3D Animation & Visual Effects program. Tags: 3d, 3dsmax, animation, cg, computer-animation, demo, film, graphic, maya, model, modeli, mult, reel, school, texture, vancouver, vfs, xsi 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Iepe - Vancouver Film School (VFS) By VancouverFilmSchool Created by Vancouver Film School student Jonata Alves through the VFS 3D Animation & Visual Effects program. Sound Design created by Vancouver Film School students Travis Cameron and Pedro Mota through the VFS Sound Design program Tags: 3d, 3dsmax, animation, cg, computer-animation, demo, film, graphic, maya, model, mult, reel, school, texture, vancouver, vfs, xsi 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Granny's Groove - Vancouver Film School (VFS) By VancouverFilmSchool Created by Vancouver Film School student Lloyd Colaco through the VFS 3D Animation & Visual Effects program. Tags: 3d, 3dsmax, animation, cg, computer-animation, demo, film, graphic, maya, model, mult, reel, school, texture, vancouver, vfs, xsi 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Buji - Vancouver Film School (VFS) By VancouverFilmSchool Created by Vancouver Film School student Francisco Moncayo through the VFS 3D Animation & Visual Effects program. Tags: 3d, 3dsmax, animation, cg, computer-animation, demo, film, graphic, maya, model, mult, reel, school, texture, vancouver, vfs, xsi 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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No Quarter - Vancouver Film School (VFS) By VancouverFilmSchool Created by Vancouver Film School student Michael Trent through the VFS 3D Animation & Visual Effects program. Tags: 3d, 3dsmax, animation, cg, computer-animation, demo, film, graphic, maya, model, mult, reel, school, texture, vancouver, vfs, xsi, yt:crop=16:9, yt:quality=high 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsmax - House By zaxthedax Done with 3D Studio Max 9. Guided by a workshop of Gamestar/dev. Polys: 1139 Verts: 1167 Please leave comments. Thanks. Tags: 2008, 3d, animation, character, editing, keyframing, max, mesh, modeling, polygon, render, studio, texture, vertex, vertices 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #47: Pre-Rendering By GuyBluesummers | http://www.MrBluesummers.com | In this Monday Movie I'll be showing you how to pre-render trees into an alpha-mapped object in 3dsMax. Lower your render time and increase viewport responsiveness! Tags: 3d studio max, 3dsmax, alpha, baking, mapped, modeling, plane, rendering, texture, texturebaking, tutorial, walkthrough 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial Five ) By mikenku We've completed our texture in Adobe Photoshop. All of our hard work will finally amount to more than just modeled polygons when we bring said texture back into 3ds Max. The results will be beautiful. But wait, because things aren't over just yet. We'll be bringing our model to life online via Papervision 3D in the next tutorial. More fun than a barrel of monkeys? You bet! Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial Four ) By mikenku We've finally made it into Adobe Photoshop! But texturing 3D models for web deployment will take some work. Fun work, but work none the less. I'll show you some tips and tricks to get the job done fasters. The tutorials to follow will showcase bringing our textures back into 3ds Max and then... to the internet via Paper Vision 3D! Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How to texture 3D portrait in ZBrush and 3DS_Max Tutorial By PictureBandit In this video I will cover how to apply texture to a mesh created in FaceGen Modeler 3.1. We will be importing the object file into ZBrush and 3DS_Max and applying the texture. This video is in response to a question one of my subscribers had about texturing the models we created in a previous video. For this tutorial I will be using FaceGen Modeler 3.1, 3DS_Max, and ZBrush 3. A trial version of these applications can be found on the applications homepage. http://www.PictureBandit.com for a hihg-res version go to http://www.youtube.com/watch?v=VsbBZW... Tags: 3d, animation, cgi, easy, face, facegen, head, how, model, modeller, picturebandit, portrait, sasser, self, texture, to, tutorial, zbrush 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Modeling a Mario head in 3ds max. By JMon1910 Modeling a mario head in 3ds max 9. Tags: 3d, 3ds, animation, bros, eyes, game, games, head, mario, max, nintendo, photoshop, slideshow, studio, super, texture 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial One - Part 1 of 2 ) By mikenku The third dimension has finally arrived to internet browsing! Have you arrived with it? Be sure to catch the wave of innovation with this series of tutorials. So the client wants you to model their spooky, supposedly haunted, house for a 3D promotional website. So in this first tutorial, we'll cover some tips and tricks to modeling. The tutorials to follow will cover texturing and deploying the whole thing online via Paper Vision 3D. Excitement abounds! Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial Two ) By mikenku So we're half way through creating our 3D house ( which may or may not be haunted ). We'll learn a few more tips and tricks in this tutorial about modeling in 3ds Max. Hold on to your hats though. Future tutorials will culminate texturing in Photoshop and deployment to the web via programs like Papervision 3D. Let's get to modeling! Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial One - Part 2 of 2 ) By mikenku So we've gotten pretty far in our endeavor. Our client's "haunted" house is coming along nicely: sporting a roof and front porch. But the "devil" is in the detail. In this tutorial, we complete the model using the tips and tricks learned in Part 1 (while learning a few more). But how do we create a custom texture for our house? When are we going to get into Photoshop? And how does it all come together in my browser via Paper Vision 3D? The answer to these questions and more are on their way. Hold tightly to your mouse and wait patiently. Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Texturing, 3ds Max, and You - Extended Edition ( Tutorial Three ) By mikenku The model is complete! But before we even think about opening Photoshop, there are a few things left to do in 3ds Max. You'll learn about the importance of polygon economy, Unwrap UVW, and even overlapping. Then its off to Photoshop for some texturing hi-jinx. Following tutorials will showcase bring creative Photoshop textures back into Max and preparing everything for online deployment via Papervision 3D. Get ready for action! Tags: 3d, 3ds, adobe, flash, max, microsoft, papervision, polygons, silverlight, skinning, texture, textures, texturing 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3d studio max adding texture By gngabriel29 3d studio max adding texture Tags: 3d, 3dsmax, house, max, studio, texture 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Super3boy's Eleventh Blender Tutorial(How to Make Glass) By super3boy This "super3boy's blender tutorial" goes over how to make a glass texture or material in blender. A series of tutorials to help you learn now to use blender, a free 3D modeling program. You can visit http://forum.nystic.com for more tutorials and to get help. Tags: alpha, animation, blender, blender3d, cone, cube, glass, material, materials, mirror, nan, ray, texture, transparency, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Tutorial: Fallen America Part 02 By MrGawn In HD This is part 2 of 6 tutorials that show you the viewer, how to properly use the cloth modifier in 3DS Max 2009. I will show you the steps from beginning to end. Everything necessary to duplicate my flag animation. A CLOTH TEST TURNED TUTORIAL: This test still works with dynamic forces such as wind, gravity or whatever though it is NOT reactor based. It is far easier to work with a cloth modifier rather than a reactor based cloth simulation. THIS TUTORIAL WILL COVER: Editable Poly Modifier Basic Polygonal Modeling Cloth Modifier Mesh Smooth Modifier Shell Modifier Unwrap UVW Map Modifier Camera Shake (Curve Editor, Noise Float) Texture Mapping SOFTWARE: 3DS Max 2009 Adobe Photo Shop Camtasia Studio Tags: 3d, 3ds, adobe, autodesk, camtasia, cloth, discreet, flag, mapping, max, modeling, modifier, photo, physics, reactor, shel..., shop, studio, texture, wave, wind 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |