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Tob's Blender 2.5 IK/FK Leg Rigging Tutorial 2/2 Drivers or Set Driven Keys

This is the second part of a two part video tutorial about setting up an IK/FK Switching Leg Rig in Blender 2.5 Alpha 0. Alpha 0 is the first testing version of the upcoming Blender 2.5. IK/FK Switching (Inverse Kinematics vs Forward Kinematics) allows you to use both control methods in your animations. IK is useful for making the end of a chain of bones (like the foot is the end of the leg chain) stay in one place. FK is useful for making your animations follow nice arcs. This tutorial series builds on a previous tutorial for creating a nice Reverse IK Foot Rig, but it also stands on it's own. You can watch the Reverse Foot Rig tutorials here: http://www.youtube.com/watch?v=tApdSx... You can download a complete rig that's uses the switching mechanism here: http://blenderartists.org/forum/showthread.php?t=172128 You can download Blender 2.5 Alpha 0 here: http://www.blender.org/download/get-25-alpha/


Tags: 2.5, Blender, FK, IK, IK/FK, animation, armature, foot, inverse, kinematics, leg, rig, rigging, roll, set driven key, tutorial
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3D Autodesk Maya 049 Rigging automatico con Human Ik

Si lo que necesitamos es cubrir nuestras necesidades basicas de rigging en bipedos, 3D Autodesk Maya nos ofrece una herramienta que nos brindara la posibilidad de crear sistemas completos con manejadores e interfaz de selección en un abrir y cerrar de ojos. Desde Human Ik obtendremos la capacidad de generar un esqueleto completo basado en un sistema de huesos, ajustando multitud de opciones como el tamaño de los conjuntos y la inclusión de añadidos que nos ofrecerán la complejidad que necesitemos en el cuerpo y las extremidades. Una vez completado el ajuste pasaremos a crear los manejadores y sistemas que nos ayudaran controlar a todos los elementos de forma cómoda a través de la selección de los mismo en un grafico del cuerpo creado específicamente para esta labor.


Tags: 3d, animacion, autodesk, automatico, control, curso, edicion, human, humanik, ik, interfaz, maya, rigging, tutorial, videotutorial
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what 3D artists are doing for making a character whatever

this is just showing a workflow of making a 3d character using maya. don't expect im teaching it from zero to hundred every single step.


Tags: 3D, Layton, Professor, character, game, how to, imai, making, maya, modeling, rendering, rigging, rigomatic, roadkill, shota, sva, toy, tutorial, uv, チュートリアル, モデリング, リギング, レンダリング, レイトン教授, マヤ, キャラクター, ゲーム
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Autodesk Maya Tutorial: Maya Rigging Basics

Just a simple tutorial on how to rig a cat. autodesk maya 2012 Beginner tutorial


Tags: 2009, 2012, 3d, Tutorial, animation, autodesk, bowl, cup, curve, cv, decorative, deform, deformers, dynamics, ep, extrude, glass, gravity, help, maya, nconstraint, particles, rigging, scale, subdiv, subdivisions, tool, tools, training, translate, tut, tutorials, tutors, twist, vase, wine, wineglass
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