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How to Solve a 5x5x5 Rubik's Cube - Part 4 - Parity Errors By RobH0629 Looking to see how to solve the bigger Cubes as a 3x3? Click THIS LINK to see my Video Explaining it! http://www.youtube.com/watch?v=hp1afu... Unsure of how to solve a 3x3 Rubik's Cube? Check out my 3x3 Tutorial: http://www.youtube.com/watch?v=_yU-Ew... Goes over the 3 main types of parity errors you will encounter while pairing edge pieces on the 5x5 cube, the single edge flip, the edge swap, and checkerboard patterns. You will only need to know two algorithms in order to correct the parity errors, and you should already know the first one since it is also used to solve the 4x4 parity error. The first parity case I go over is one where we have one middle edge piece which is flipped. The algorithm I give you does not actually flip that single middle edge piece alone, but flips the two outer edge pieces over so they are the same orientation as the middle piece. The algorithm we use to correct this is the same algorithm we used in the 4x4 Tutorial for fixing the PLL parity error which occurred when solving the top cross. It is: (Rr)2 B2 U2 (Ll) U2 (Rr)' U2 (Rr) U2 F2 (Rr) F2 (Ll)' B2 (Rr)2 ________________________________________ The second type of parity case is one where we have two outer/wing edge pieces which have switched places. That algorithm we will be using is: (Ll)' U2 (Ll)' U2 F2 (Ll)' F2 (Rr) U2 (Rr)' U2 (Ll)2 ________________________________________ The third type of parity error is basically a mix of the first two errors we see and can be solved using both the above algorithms, and also an algorithm used to solve the 4x4 edge parity. HOWEVER, to keep to the simplicity of only having to memorize ONE additional algorithm and because this is a RARE case, we are only going to use the 2nd algorithm, which I call the "Edge Switcher". You can see the full set of algorithms at http://www.bigcubes.com/5x5x5/lastedg... Once you have fixed all parity errors, you will then find that you can solve the 5x5 cube EXACTLY like a 3x3. What does that mean? It means that the 3x3 center block is identical to the 3x3 cube center. Each 3x1 tredge piece is identical to ONE 3x3 cube edge pieces. Knowing that, you can go on to do the cross, place the middle edge pieces, and complete the top layer. If you would like a demonstration, I solve the 4x4 exactly like a 3x3 in my "How to Solve a 4x4 Rubik's Cube - Step 3 - Parity Errors" video on my channel playlist for the 4x4 cube. You can fast forward to 1:00 and watch from there for the demonstration. If you can solve a 4x4 cube like a 3x3, however, then you should have little to no difficulty in solving the 5x5 either. There are also NO LAST LAYER Parity errors to worry about when solving the 5x5 cube as a 3x3. It is ready to go! Hope you found this tutorial helpful! As always please leave comments and/or questions if you have them and rate the video if you enjoy. Thanks for watching! How-To How To Solve a the 5x5 5x5x5 Rubik's Rubiks Rubix Rubics Rubick Cube Parity Errors Edge Edges Pair Pairing Professor Tutorial beginners Lesson Fast Faster Quickly Intermediate Advanced speed speedsolve fast faster placing centers Method edge pairing tredges 3x3 3x3x3 4x4x4 4x4 fridrich petrus algorithm parity errors help Erno Rubik 2 3 4 5 6 gen quicker quickly advanced match case world record Tags: 5x5, 5x5x5, algorithm, cube, edge, errors, how, method, pairing, parity, professor, rubics, rubik's, rubix, solve, solving, to, tutorial, yt:quality=high 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How to Solve a 4x4x4 Rubik's Cube - Step 3 - Parity Errors By RobH0629 This step goes over the remaining 2 parity error cases (*There are really 3 more, but we basically skip the corners parity error when using my Step 6 algorithm) that you may see when solving the 4x4 and also shows how to solve the 4x4 as a 3x3 cube thus allowing you to finish solving the cube completely! Link to Step 3b - A helpful Video for the 4x4: http://www.youtube.com/watch?v=y7DoZu... **IMPORTANT** FOR MOST OF THE 3X3 ALGORITHMS, THERE ARE CERTAIN WAYS YOU MUST POSITION THE CUBE BEFORE YOU PERFORM THE ALGORITHM. I DO NOT GO INTO DETAIL ON HOW TO PERFORM THESE MOVES AND SO HAVE INCLUDED THE STEPS IN THE 3X3 TUTORIAL WHICH CORRESPOND TO THESE MOVES. PLEASE SEE MY 3X3 TUTORIAL FOR MORE DETAILS IF YOU ARE HAVING DIFFICULTY USING MY ALGORITHMS. THANK YOU! *NOTE* If you do NOT use my 3x3 method to solve the 4x4, you may come across a FOURTH "parity error". This error affects the position and/or orientation of the top CORNER pieces. ALL YOU HAVE TO DO is use the algorithm I have listed below and also demonstrated in THIS tutorial...the one that corresponds to STEP 6 of my 3x3 tutorial. That algorithm to FIX CORNER POSITION is R' F R' B2 R F' R' B2 R2 That will CORRECT any CORNER problem you may have. If you are UNSURE of how to use that algorithm exactly, please see my step 6 of my 3x3 tutorial. Algorithms (IN ORDER): Interchanging the two parity cases you see before finishing the top face (from step 4 of 3x3 tutorial). *If you have the 2x3 block, you want to hold it horizontally so that the 2x3 is all the way to the LEFT on the TOP face (see video*)- Orienting Last Layer (OLL) F U R U' R' F' ________________________________________ _ Flipping over the top edge piece (the second PARITY case we see)*Hold the flipped edge pair on the FRONT face in the TOP middle edge pair position (see video*)- Orienting the Last Layer (OLL) - **ONLY SEEN IN 4X4 and also 5x5 cubes** (Rr)2 B2 U2 (Ll) U2 (Rr)' U2 (Rr) U2 F2 (Rr) F2 (Ll)' B2 (Rr)2 ________________________________________ _ Finishing the top face (3x3 tutorial step 5)- Orienting the Last Layer (OLL) R U R' U R U2 R' ________________________________________ _ Positioning Top Corners (3x3 tutorial step 6)- Permuting Last Layer (PLL)***IMPORTANT NOTE*** THIS MOVE WILL SOLVE ANY CORNER PROBLEM YOU HAVE. If you are unsure of exactly how to use it, please see my step 6 of my 3x3 tutorial. You basically just have to find two corners which have the same color on the same face and set that face as your BACK** If you don't have two corners next to each other that have the same color, then ANY face can be the BACK**** R' F R' B2 R F' R' B2 R2 ________________________________________ _ Last PARITY Case (flipping two opposite top layer edge pairs) - Permuting Last Layer (PLL)- **ONLY SEEN IN 4X4 ALSO** r2 U2 r2 (Uu)2 r2 (Uu)2 U2 ________________________________________ _ Allan (Fixing the top layer edges - might not need to perform this move, 3x3 tutorial step 7)- Permuting Last Layer (PLL) L2 U' B F' L2 B' F U' L2 Tags: 4x4, 4x4x4, algorithm, beginners, cube, edge, errors, how, method, parity, revenge, rubik's, rubiks, rubix, solve, solving, to, tutorial, yt:quality=high 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How to Solve a 6x6x6 V-Cube 6 - Part 4 - Parity Errors By RobH0629 Sorry for the delay in release of part 4. This Part explains how to solve the 6x6 as a 3x3 and provides algorithms for fixing the last layer parity errors How to solve the Upper Cross: (covered in my 3x3 tutorial - Step 4) If you have a parity algorithm, you will see something like what I have displayed in the video. You will never be able to get the cross without flipping an edge group. If you have a parity error, to switch patterns to get the "3/4 cross, perform this algorithm: F U R U' R' F' Parity Error - Edge Group Flip Hold the cube as shown in the video, then perform the following algorithm: 3r2 B2 U2 3l U2 3r' U2 3r U2 F2 3r F2 3l' B2 3r2 To complete the top face: (Please refer to my 3x3 tutorial - Step 5) We need to position the cube in certain ways (Step 5) before performing the given algorithm to complete the top face: R U R' U R U2 R' Positioning the Top Corners: (Step 6 of 3x3 tutorial) Look along the top layer for two adjacent corners (same side) that have the same color. Once you find two, those must be placed on the Back (B) face. If you do not have two corners which have the same color, any side can be on the Back face, as long as Yellow is on TOP and White/Black is on Bottom. Then the algorithm can be performed: R' F R' B2 R F' R' B2 R2 To Switch Two Opposite Edge Groups: (PLL parity error) 3u2 3r2 U2 3r2 R2 U2 3r2 3u2 OR use the modified 4x4 Algorithm: 3r2 R2 U2 3r2 R2 3u2 3r2 R2 3u2 U2 To rotate last 3 edge groups clockwise: R2 U R U R' U' R' U' R' U R' OR to rotate counter-clockwise Allan Algorithm: L2 U' B F' L2 B' F U' L2 F2 U' L R' F2 L' R U' F2 Inverse of Given: R U' R U R U R U' R' U' R2 Tags: 6x6, 6x6x6, algorithm, cube, errors, help, how, parity, rubik's, rubiks, rubix, solution, solve, to, tutorial, v-cube, vcube, verdes, yt:quality=high 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How To Solve a 6x6x6 V-Cube 6 - Part 3 - Edge Pairing By RobH0629 Link to Part 4 - Parity Errors and Final Solve as 3x3 http://www.youtube.com/watch?v=hp1afu... This Part 3 will cover the method for solving the edge pieces of the 6x6x6 V-Cube 6. I will teach a type of beginner method, which works by starting from the inside edges and working your way out pairing one edge at a time. I believe it is easier and more intuitive for the beginner to visualize the cube edges as a 4x4 and then a 5x5. Pairing the inner edges of the 6x6 cube is the same exact concept as solving the edge pieces of a 4x4 cube. Once you have paired as many edges as you can, you will either have all 12 edge pairs complete, or you will have 2 edge pairs left. If two pairs are left, this indicates you have a parity error. The algorithm for fixing the inner edge parity error is: 3d R F' U R' F 3d' Once you have paired all the inner edges and fixed parity, you will have effectively reduced the 6x6 edges to 5x5 edges. You can therefore pair up the remaining edges as you would on a 5x5 cube. There are 3 main types of last edge pair cases I go over in the video. These are all equivalent cases to the 5x5 cube last edges and can be solved similarly. The first edge parity case is one where you have a flipped inner edge group. To fix this case, we will place this group on the top layer directly in front of you. We then perform the following algorithm. r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 The second type of parity error is one where we have two outer wing edges which are switched. To fix this case, we must first arrange the edge groups so that the two outer wing edges which need to be switched are on the same layer. We then place these edge groups on the top face and situate the outer wing edges on the right side. Then we perform the following algorithm: l' U2 l' U2 F2 l' F2 r U2 r' U2 l2 The last type of edge case is not a parity error, however, can be solved easily using the parity algorithm for solving 4x4 edges, and also the inner edges of the 6x6 cube. We must first arrange the triple edge and the last edge that needs to go next to it so that they have the same color on the front face. We must then place the single outer edge piece so that it is on the top. In the video, I explain the algorithm when the single edge piece is on the upper right. The algorithm to fix this case is: d R F' U R' F d' If you arrange the edges and the single outer edge piece is on the upper left, then you can perform this algorithm. d' L' F U' L F' d Once all edges have been paired and all parity errors fixed, the cube is solved just like a 3x3 cube. My Part 4 will cover how to both visualize the cube as a 3x3 and how to fix the remaining parity errors that occur while solving the cube as a 3x3. Tags: 6x6, 6x6x6, algorithm, cube, edge, edges, errors, how, method, pairing, parity, rubik's, rubiks, rubix, solve, solving, the, to, tutorial, v-cube, vcube, ver... 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How to Solve a 6x6x6 V-Cube 6 - Part 2 - Finishing Centers By RobH0629 This video explains how to position and orient the remaining 4 centers. The first 2 centers I place are the Red and Blue centers, which must be oriented properly. Red/Black/Blue must have a clockwise orientation. Link to PART 3: http://www.youtube.com/watch?v=8flc94... Next I go on to place the last 2 centers. If you decide to SKIP TO THIS PART, you can fast forward to around 5:15. I explain how to: 1) Try to keep on forming 1x4 blocks and join them together 2) If you cannot create any more 1x4 blocks, you can "kick out" pieces (1x4 blocks) in order to get as many center pieces onto their proper side. 3) Use the center switching algorithm. Because the center pieces can be on different layers, I find that memorizing the algorithm as a sentence is easier. Sentence: Down Over Down Over Up Over Up Over We must position the IDENTICAL pieces we want to switch in the same RELATIVE POSITION. I generally prefer to place them in the upper left of the 4x4 center. Tags: 6x6, 6x6x6, algorithm, centers, cube, how, last, method, parity, rubik, rubik's, rubix, solve, solving, to, v-cube, vcube, yt:quality=high 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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How to Solve a 5x5x5 Rubik's Cube - Part 3b - Advanced Edge Pairing By RobH0629 An explanation for an Advanced Edge Pairing method for the 5x5x5 Cube. Frank Morris' Web Page: http://www.bigcubes.com We will match up edges on the middle layers (in the build ring) to form complete "tredges," or triple edge pieces. We will then replace and store these tredges on the Up and Down faces of the cube. This method CAN be applied to any size big cube! Once we have completely matched 8 tredge pieces and stored them on the Up and Down faces, we can then go on to solve the remaining 4 mixed up tredges left on the middle layers. I use a "two at a time" method which is similar to my 4x4 Advanced Edge pairing tutorial. Tags: 4x4x4, 5x5, 5x5x5, advanced, algorithm, cube, edges, faster, frank, how, method, morris, parity, professor, rubik's, rubiks, rubix, solve, to, tutorial, v-cu... 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |