Copy the link of the video page and paste it here:
Example: http://www.youtube.com/watch?v=a7FQPMiph9M
NEW!. You can download videos from Vimeo!. :-)
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"Interior Design Software" | "Professional Interior Design Software | Free Interior Design Software By SmartHomeStudioUSA www.smarthomestudio.com "Interior Design Software" | "Professional Interior Design Software" | "Space Planning Software" | "Furniture Sales Software" Tags: 3d home design, 3ds max, design..., interior design, interior design ideas, interior design software, interior design tips, maxwell, rendering, renderings, vray 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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THE RINGS OF THE EARTH , 3DS Max Animation By T0R0YD How would the Earth look like if it had a ring system like Saturn? --- 3ds Max animation. Tags: 3d, 3ds max, anillos, animation, astronomia, astronomy, ayers rock, earth rings, madr..., malmö, new york, paris, planets, quito, rio de janeiro, saturn, tierra 1 Downloads - Last from: http://downthisvideo.com/tag/mexico (Your Blog here!) |
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Tutorial 3ds max modeling sofa By AlexShebanov Моделирование дивана в программе 3ds max часть третья http://www.skachat-uroki.ru... Tags: 3ds max, tutorial, видео, диван, моделирование, уроки 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #44: Decals By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I'll be showing you a great technique for saving time and re-using textures in 3dsMax and video games. You can create polygons that rest just barely above ordinary geometry, and these can help 'roughen up' otherwise repetitive textures. Tags: 3d studio max, 3ds max, 3dsmax, decals, game design, low-poly, modeling, textures, texturing, tutorial, walkthrough 2 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #28: Ambient Occlusion as a Mix Map By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I'll show you how to use ambient occlusion in mental ray as a mix map to help make your details pop without adding a lot of render time. Tags: 3d studio max, 3ds max, ambient occlusion, mental ray 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #17: Depth of Field By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to use depth of field in 3dsMax's scanline renderer and in mental ray. I could've covered this in the primer, but I didn't think there'd be so much demand for it! Tags: 3d studio max, 3ds max, 3dsmax, depth of field, mental ray, mrbluesummers.com, rendering, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #15: Clay Rendering, AO Rendering, and the AO Pass By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you the differences between clay rendering, ambient occlusion rendering, and the ambient occlusion pass. These three rendering techniques all have their uses, and knowing the difference can give you premium flexibility! Tags: 3d studio max, 3ds max, 3dsmax, ambient, clay, mrbluesummers.com, occlusion, rendering, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #14: Cutting and Dressing Texture Maps By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how you can spend a little more time with your texture map in order to make a whiz-bang material. Extract a bump map and a specular/glossy map from a diffuse map in order to really make your images pop. Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com, texturing, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #1: Cross-Instance Modeling By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you a technique that you can use to make awesome looking inter-instance geometry. You can span pipes, plates, and more across radial instances. It's great for futuristic looking equipment! Tags: 3ds max, 3dsmax, mrbluesummers.com 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #2: Sub-Surface Scattering By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to get started using the Sub-Surface Scattering materials in mental ray. Not many people know this little trick which is usually what makes this material so hard to use! Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #6: How to Use Mental Ray Sun and Sky By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to use the mental ray Sun and Sky object. 10 minutes isn't nearly enough for this subject so I'm pretty rushed. But this is the kind of thing you NEED to know about because it's too darn cool. Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #5: Building a Waterbox By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to create a waterbox for testing caustics in 3d Studio Max's mental ray. Caustics are a lot easier than you'd think, and are a great way to add realism to any scene! Tags: 3d studio max, 3ds max, 3dsmax, caustics, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #3: Faking A Twisted Wire Cable By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you a technique for making a low-poly twisted wire cable. It's a lot easier than you'd think, and it keeps your polygon budget in check! This is part 1 of a 2 part Monday Movie! Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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Monday Movie #16: mental ray Displacement Quality By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to tweak mental ray displacement settings in 3dsMax. Learn how to speed up your renders by approximating displacement more roughly, or really juice your displacement maps by getting sub-pixel displacement! Tags: 3d studio max, 3ds max, 3dsmax, displacement, mental ray, mrbluesummers.com, rendering, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #4: Building a Twisted Wire Cable By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how to build literal geometry that makes a twisted wire cable. It's very polygon heavy, but when you absolutely, positively need that detail; here's how to make it. This is part 2 of a 2 part Monday Movie! Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #7: Manual vs. Pre-Computed Lighting By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I show you how you can use "old school" lighting techniques to fake modern global illumination or Final Gather effects. It's always good to know where we came from! Tags: 3d studio max, 3ds max, 3dsmax, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #8: Modeling Core Part 1 By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I start off the Modeling Core video set. We walk through using primitives modeling to quickly and easily build up inorganic geometry that doesn't look half bad. Tags: 3d studio max, 3ds max, 3dsmax, modeling, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #12: Static UVWs By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I explore the virtues of static UVW mapping through the modifier stack in 3dsMax. It's a nifty technique for when you want a model to match the texture of an object, rather than the other way around! Tags: 3d studio max, 3ds max, 3dsmax, modeling, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #9: Modeling Core Part 2 By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I continue the Modeling Core video set. Here I give you an overview of how cool Boolean modeling can be when it comes to building machined parts and complex inorganic shapes. Tags: 3d studio max, 3ds max, 3dsmax, modeling, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |
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3dsMax Monday Movie #11: Modeling Core Part 4 By GuyBluesummers | www.MrBluesummers.com | In this Monday Movie I continue the Modeling Core video set. Here I give you an overview of how polygon modeling can be used to create fully arbitrary objects. We look at mesh-smoothed objects and how important mesh control is. Remember that this is just an introductory overview, and isn't really the be-all-end-all of polygon modeling! Tags: 3d studio max, 3ds max, 3dsmax, modeling, mrbluesummers.com, tutorial 1 Downloads - Last from: http://downthisvideo.com/ (Your Blog here!) |